Games and Coasters


Waay back in 1976, a man with the last name of Schwarzkopf unleashed on the world the very first steel coaster to feature a vertical loop. "Revolution", located at Six Flags: Magic Mountain, was the world's first modern, looping coaster. Its construction began a new era of coaster design.

Two years later... waaay... over on the other side of the country, Hersheypark begins to construct Schwarzkopf's second looping creation: sooperdooperlooper, SDL for short. This coaster has a first drop of 57ft and then goes right up into the loop.

The sooperdooperlooper fits very nicely into Hersheypark's main area, "Comet Hollow". The deep blue color of the track contrasts very nicely with the white colored-comet and adds a nice flavor against the black and grey Great Bear.

The queue is extremely long and winds back and forth. This is a reminder of how popular this ride once was. Today, there's NEVER more than a 5-10minute wait, most of the time, the SDL is a walk on. I'm not quite sure why. It's in a busy section of the park and it's always a nice ride.

The trains are a little less open than some newer coasters, but the seats are fairly comforatable. A small lap down secures us into position and away we go! The old chain lift is pretty cool, but not very tall. If you're lucky, you can catch a glimpse of the 'Bear as it flies through the corkscrew. Once we get to the top, there's a little dip and turnaround before the drop.

The drop itself is ok for an older coaster. We drop down and then head right up into the loop. This loops feels much different then the normal eliptical loops of modern coasters. This is actually one of the most intense loops you'll ever get to ride. It pulls very nice G's and gives more of a feeling of "being up-side down".

After the loop, we ascend a nice turn to the left and pass through the loop. It's a nice little effect that is almost never copied in modern day coasters. After that "pass through" we take a small dive into a tunnel. It's customary for you to scream as loud as you can and try to deafen other passengers. ;)

Out of the tunnel, we go up a little hill and hit the midcourse trims. These slow us down to a near stop before we dive back down. We then begin the helix finale. If you reach waayy out when you're on the helix, you can sometimes catch a nearby tree branch. After the helix we ram into the final brake run.

Overrall the sooperdooperlooper is a nice little ride. There's nothing spectacular about it, but the simple fact that there is literally NO LINE makes this coaster a "must-ride". There's really no reason not too.